Just uploaded my newest video, part one of a playthrough of CONCLUSE, an extremely extremely rare PS1 horror game. Check out the video if you get a chance!
Concluse, Little Big Apocalypse, REBOOT/Damaged Bags
I don't know
New York, NY
Joined on 12/18/99
Posted by JMartin97 - June 9th, 2017
I'm working on a new 30 min 3d animation based on my 2006 series 'REBOOT'. Surprisingly, that takes a very long time... but I'm actually very close to completing everything. In the meantime, because I'm kind of missing doing my comic(Little Big Apocalypse), I decied I'd do a few drawings. Here's the second drawing (art portal link):
Posted by JMartin97 - June 1st, 2017
I'm working on a new 30 min 3d animation based on my 2006 series 'REBOOT'. Surprisingly, that takes a very long time... but I'm actually very close to completing everything. In the meantime, because I'm kind of missing doing my comic, I decied I'd do a few drawings. Here's the first (art portal link):
Posted by JMartin97 - September 19th, 2016
I started working on this animation back in 2009, but my computer crashed and I lost the ability to edit any of the flash files. Luckily, I was able to salvage some swf files and convert them to HD, and then edit everything together in good old Final Cut Pro 7. Isn't it sad that flash is kinda dead? As I was converting everything for this animation, I started to realize that 2008/2009 was really the height of flash. Now we're just going backwards, and Apple not adopting flash has set everything back quite a bit.
I was creating a DVD/Blu-ray recently, and I suddenly realized how old-fashioned DVD's are now. They're like floppy disks, they're useless. So I am creating a DVD menu, and I think to myself, what is the point? So someone can watch in 480p? It's pointless. Blu-ray is nearing pointlessness too, although thankfully it's in HD so you don't have to decrease resolution to create it. After 4K, what is the point? I don't want to animate past 4k, that's too much fucking detail. The render time for a 3d animation in 4k must be fucking insane... it already is at 1080p. Maybe Google's quantum computers can speed up rendering before they take over the world.
What was I talking about? Oh yeah, this animation... it was based on a series of levels I did in Little Big Planet. The storyline is much different from the series now. I wish I could go back and clean up a lot of the artwork, but like I said, the flash files are corrupted. I had high hopes for this project, I think there's a lot of passion in it, I bit off way more than I could chew. Check out Little Big Apocalypse: Lost Episode!
Posted by JMartin97 - December 20th, 2015
I"m a big fan of the youtube music channel #NewRetroWave and I decided to do a NewRetroWave-inspired logo for the next episode of my series Little Big Apocalypse. This is actually cut directly out of the episode. This episode is taking a little longer than planned because i have to learn a bunch of new things so I can keep advancing how each episode looks.
I've uploaded a few things to the art portal recently:
I'm not sure when this episode will be done, I have to finish a lot of it but most of the assets are complete so that's half the battle. I'm going to get going but here's a pic from the newest episode.
Posted by JMartin97 - August 24th, 2015
Check out the newest episode of Little Big Apocalypse! Inspired by Five Nights at Freddys! I am also releasing a very simple exploreable unity level of an area from the animation! I hope to eventually make the series a Unity-based FPS game of some kind, still have to learn alot of unity though(im a total noob)! Here are a few screens.
Little Big Apocalypse 5: Meatmall (13 min) : Click Here
Explore Westview mall: Click here
Posted by JMartin97 - June 26th, 2015
About a month ago I released Little Big Apocalypse 4, and it made it to the frontpage. Here are some images from the new episode, I started working on all the assets and models right after finishing the last episode. Episode 5 is kind of ambitious, and will, again, really test how much I can accomplish in 3d.
It's exhausting work trying to finish these in a month, in my free time... but I think I'm making some progress, both in terms of using 3d animation and using a pipeline to finish a product in a set amount of time. I really want to keep up this momentum! Learning 3d has made me really excited for animating again, it's also worth remembering I've only been doing this for a little over a year, so if you think it's impossible to learn 3d it's not!